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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    In April 2017, Mojang announced the upcoming creation of the Minecraft Marketplace, where players would be able to sell user-created content for the Windows 10 version of the game (Running on the Minecraft Bedrock codebase). [26] This new digital store would specialize in adventure maps, skins, and texture packs.

  3. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Other functions like abs, sin, pow, etc, are provided but they can also all operate on vector quantities, i.e. pow(vec3(1.5, 2.0, 2.5), abs(vec3(0.1, -0.2, 0.3))). GLSL supports function overloading (for both built-in functions and operators, and user-defined functions), so there might be multiple function definitions with the same name, having ...

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Shaders are most commonly used to produce lit and shadowed areas in the rendering of 3D models. Another use of shaders is for special effects, even on 2D images, (e.g., a photo from a webcam). The unaltered, unshaded image is on the left, and the same image has a shader applied on the right.

  5. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    The shader assembly language in Direct3D 8 and 9 is the main programming language for vertex and pixel shaders in Shader Model 1.0/1.1, 2.0, and 3.0. It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution.

  6. List of games included with Windows - Wikipedia

    en.wikipedia.org/wiki/List_of_games_included...

    Some games that have appeared in Microsoft Entertainment Pack and Microsoft Plus! have been included in subsequent versions of Windows as well. Microsoft Solitaire has been included in every version of Windows since Windows 3.0, except Windows 8 and 8.1. The latest version of Windows, Windows 11, includes Microsoft Solitaire Collection and Surf.

  7. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  8. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    1.0 — — 16-bit integer signed/unsigned general operations 1.0 atomicCAS() 3.5 32-bit integer signed/unsigned general operations 1.0 atomic functions 1.1 1.2 64-bit integer signed/unsigned general operations 1.0 atomic functions 1.2 2.0 any 128-bit trivially copyable type general operations No atomicExch, atomicCAS 9.0 16-bit floating point FP16

  9. List of countries by Human Development Index - Wikipedia

    en.wikipedia.org/wiki/List_of_countries_by_Human...

    This is an accepted version of this page This is the latest accepted revision, reviewed on 10 January 2025. World map of countries or territories by Human Development Index scores in increments of 0.050 (based on 2022 data, published in 2024) ≥ 0.950 0.900–0.950 0.850–0.899 0.800–0.849 0.750–0.799 0.700–0.749 0.650–0.699 0.600–0.649 0.550–0.599 0.500–0.549 0.450–0.499 0. ...