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  2. Name resolution (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Name_resolution...

    In programming languages, name resolution can be performed either at compile time or at runtime. The former is called static name resolution, the latter is called dynamic name resolution. A somewhat common misconception is that dynamic typing implies dynamic name resolution. For example, Erlang is dynamically typed but has static name ...

  3. Name binding - Wikipedia

    en.wikipedia.org/wiki/Name_binding

    Dynamic binding (or late binding or virtual binding) is name binding performed as the program is running. [2] An example of a static binding is a direct C function call: the function referenced by the identifier cannot change at runtime. An example of dynamic binding is dynamic dispatch, as in a C++ virtual method call. Since the specific type ...

  4. Escape sequences in C - Wikipedia

    en.wikipedia.org/wiki/Escape_sequences_in_C

    For example, \11 is an octal escape sequence denoting a byte with decimal value 9 (11 in octal). However, \1111 is the octal escape sequence \111 followed by the digit 1 . In order to denote the byte with numerical value 1, followed by the digit 1 , one could use "\1""1" , since C concatenates adjacent string literals.

  5. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  6. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  7. Type qualifier - Wikipedia

    en.wikipedia.org/wiki/Type_qualifier

    Of these, const is by far the best-known and most used, appearing in the C and C++ standard libraries and encountered in any significant use of these languages, which must satisfy const-correctness. The other qualifiers are used for low-level programming, and while widely used there, are rarely used by typical programmers.

  8. Evaluation strategy - Wikipedia

    en.wikipedia.org/wiki/Evaluation_strategy

    In a programming language, an evaluation strategy is a set of rules for evaluating expressions. [1] The term is often used to refer to the more specific notion of a parameter-passing strategy [2] that defines the kind of value that is passed to the function for each parameter (the binding strategy) [3] and whether to evaluate the parameters of a function call, and if so in what order (the ...

  9. ANSI C - Wikipedia

    en.wikipedia.org/wiki/ANSI_C

    Without such precautions, most programs may compile only on a certain platform or with a particular compiler, due, for example, to the use of non-standard libraries, such as GUI libraries, or to the reliance on compiler- or platform-specific attributes such as the exact size of certain data types and byte endianness.