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A checkmate may occur in as few as two moves on one side with all of the pieces still on the board (as in fool's mate, in the opening phase of the game), in a middlegame position (as in the 1956 game called the Game of the Century between Donald Byrne and Bobby Fischer), [3] or after many moves with as few as three pieces in an endgame position.
In chess, several checkmate patterns occur frequently enough to have acquired specific names in chess commentary. By definition, a checkmate pattern is a recognizable
Fool's mate was named and described in The Royal Game of Chess-Play, a 1656 text by Francis Beale that adapted the work of the early chess writer Gioachino Greco. [2]Prior to the mid-19th century, there was not a prevailing convention as to whether White or Black moved first; according to Beale, the matter was to be decided in some prior contest or decision of the players' choice. [3]
Scholar's mate was named and described in The Royall Game of Chesse-Play, a 1656 text by Francis Beale which adapted the work of the early chess writer Gioachino Greco. [1] The example given above is an adaptation of that reported by Beale.
In chess, a smothered mate is a checkmate delivered by a knight in which the mated king is unable to move because it is completely surrounded (or smothered) by its own pieces, which a knight can jump over. The mate is usually seen in a corner of the board, since only three pieces are needed to surround the king there, less than anywhere else.
The table contains names for all the pieces as well as the words for chess, check, and checkmate in several languages. [16] Several languages use the Arabic loanword alfil for the piece called bishop in English; in this context it is a chess-specific term which no longer has its original meaning of "elephant".
Staunton style chess pieces. Left to right: king, rook, queen, pawn, knight, bishop. The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way.
Fool's mate Fool's mate The shortest possible chess game ending in mate: 1.f3 e5 2.g4 Qh4# (or minor variations on this). [176] forced mate A sequence of two or more moves culminating in checkmate that the opponent cannot prevent. [177] forced move A move that is the only one to not result in a serious disadvantage for the moving player.