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(Reuters) -Videogame platform Roblox raised its forecast for full-year 2024 bookings on Thursday, as it continues to benefit from robust spending within its virtual worlds, sending its shares up ...
Roblox forecast third-quarter bookings in the range of $1 billion to $1.03 billion, above estimates of $971.2 million, according to LSEG data. Its second-quarter bookings exceeded estimates ...
Roblox Corp (NYSE:RBLX) stock picked up after it reported fiscal third-quarter 2024 bookings growth of 34% year-on-year to $1.13 billion, beating the analyst consensus estimate of $1.02 billion.
Roblox raised its fourth quarter bookings forecast to a range of $1.34 billion to $1.36 billion and boosted the upper end of its full-year prediction to a range of $4.34 billion to $4.37 billion. ...
Roblox began to grow rapidly in the second half of the 2010s, and this growth was accelerated by the COVID-19 pandemic. [11] [12] Roblox is free to play, with in-game purchases available through a virtual currency called Robux. As of August 2020, Roblox had over 164 million monthly active users, including more than half of all American children ...
The online video game platform and game creation system Roblox has numerous games (officially referred to as "experiences") [1] [2] created by users of its creation tool, Roblox Studio. Due to Roblox ' s popularity, various games created on the site have grown in popularity, with some games having millions of monthly active players and 5,000 ...
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Net bookings, generated from in-game purchases of Roblox's virtual currency "Robux", came in at $839.5 million, beating estimates of $830.2 million, according to LSEG data.