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Eco is a multiplayer survival game that allows players to interact with both the world and each other. The game pushes players to reenact a sustainable lifestyle.Players have to care about a balanced nutrition and need to control the gathering of natural resources, otherwise negatively harming or destroying the environment. [2]
An in-game screenshot from Fate of the World, a global warming game. A climate change video game, also known as a global warming game, is a type of serious game.. As a serious game, it attempts to simulate and explore real life issues to educate players through an interactive experience.
The residents of the Mana Woods had lived in peace and harmony for many years when the nearby Kingdom starts destroying the woods to expand the Kingdom. Dorian, the hero of the game, with the help of his mentor and the forest spirits, the Ecomon, Ecolis, and Ecoby, sets out to stop the pollution and save the forest.
[266] [267] Climate change mitigation is interconnected with various health co-benefits, such as those from reduced air pollution. [267] Air pollution generated by fossil fuel combustion is both a major driver of global warming and the cause of a large number of annual deaths. Some estimates are as high as 8.7 million excess deaths during 2018.
Air pollution is associated with an estimated 7 million premature deaths each year. WHO guidelines recommend exposure to no more than an annual mean PM2.5 concentration of 5 micrograms per cubic ...
In July 2007, it was reported that the World Bank reluctantly censored a report revealing that 750,000 people in China die every year as a result of pollution-related diseases. China's State Environment Protection Agency and the Health Ministry asked the World Bank to cut the calculations of premature deaths from the report fearing the ...
Millions of tons of plastic end up in Earth’s water bodies every year, and less than 10 percent of the world’s annual plastic production is recycled, according to the World Health Organization ...
In Call to Power, pollution is produced in meaningful quantities after the Industrial Revolution advance. Cities that produce a lot of pollution will start to produce "dead tiles" within their city radius. Such tiles produce no resources. If pollution is left unchecked, eventually the game will give a warning that global disasters will occur.