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Shogi (将棋, shōgi, English: / ˈ ʃ oʊ ɡ i /, [1] Japanese:), also known as Japanese chess, is a strategy board game for two players. It is one of the most popular board games in Japan and is in the same family of games as Western chess, chaturanga, xiangqi, Indian chess, and janggi.
local shogiobject = {}----- internal functions ----- returns a japanese character for a roman letter abbreviation-- called by the shogiboard() function local function piecesymbol (abbreviation)-- the abbreviation argument is a string of 1-3 letters that stand for the English names of the shogi pieces-- the abbreviation is extracted out of a longer string by the processString() function ...
Heian shōgi (平安将棋 "Heian era shogi") is a predecessor of modern shogi.Some form of the game of Chaturanga, the ancestor of both chess and shogi, reached Japan by the 9th century, if not earlier, [1] but the earliest surviving Japanese description of the rules dates from the early 12th century (c. 1120, during the Heian period).
Shogi notation is the set of various abbreviatory notational systems used to describe the piece movements of a shogi game record or the positions of pieces on a shogi board. A game record is called a 棋譜 kifu in Japanese.
A shogi opening (戦法 senpō) is the sequence of initial moves of a shogi game before the middle game. The more general Japanese term for the beginning of the game is joban ( 序盤 ) . A jōseki ( 定跡 ) is the especially recommended sequence of moves for a given opening that was considered balanced play at one point in time for both sides ...
It was invented by amateur shogi player Eishun Suzuki (鈴木英春). The opening can be played against Ranging Rook or Static Rook . Kamaitachi was named after kamaitachi (鎌鼬), which is the weasel-like mythological creature associated with whirlwinds that cut humans with sickle-like painless, bloodless wounds without their knowledge.
Its name means large shogi, from a time when there were three sizes of shogi games. Early versions of dai shogi can be traced back to the Kamakura period, from about AD 1230. It was the historical basis for the later, much more popular variant chu shogi, which shrinks the board and removes the weakest pieces.
Taikyoku shōgi (Japanese: 大局将棋, lit. "ultimate shogi") is the largest known variant of shogi (Japanese chess).The game was created around the mid-16th century (presumably by priests) and is based on earlier large board shogi games.