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Session: Skate Sim; Shaun White Skateboarding; The Simpsons Skateboarding; Skate (2007 video game) Skate 2; Skate 3; Skate Boardin' Skate It; Skate or Die 2: The Search for Double Trouble; Skate or Die: Bad 'N Rad; Skate or Die: Tour de Thrash; Skate or Die! Skate Story; Skatebird; SpongeBob's Surf & Skate Roadtrip; Street Sk8er; Street Sk8er 2
Orange County received positive attention, with praise directed to its unusual interpretation of the skateboarding game genre. Writing for PC Gamer, Tom Sykes stated "when you're out in the open, skating around the creepily empty streets of what seems to be a futuristic dystopia, Orange County feels pretty great...there's something wonderful to the feeling of skateboarding in first-person."
Perfect Stride is a first-person skateboarding simulator that players can do tricks in and socialize with other players online. It is set in an alternate universe in which pro skater Tony Hawk had never landed the 900 at X Games V in 1999 and achieved widespread recognition, and thus had never "triggered an explosion of corporate skateboarding", leading to the rise-in-power of an immortal ...
Disney's Extremely Goofy Skateboarding is a 2001 skateboarding video game developed by Krome Studios released in September 2001 for PC. Players are able to play as either Goofy (voiced by Bill Farmer) or Max Goof (voiced by Jason Marsden) from the Disney animated TV series Goof Troop. Players can skateboard through four "worlds", which consist ...
Go! Go! Hypergrind allows players to select one of several wacky cartoon characters and skateboard through a variety of cel-shaded levels. The objective of the game is to steer characters into a variety of classic cartoon "mishaps", usually involving inflicting pain on the character in some way, and then chaining one mishap directly into another to create combos.
The game plays similarly to the Tony Hawk's Pro Skater series of video games, except for the player controlling a small bird on a skateboard instead of a human. [1] Levels take place in a similar setting to the Micro Machines series of video games, with small-scaled "bird-sized skateparks" taking place across play areas of a house across real-life objects such as pencils, erasers, and other ...