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  2. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE-based streams from the C standard library. [3] [4]

  3. Standard streams - Wikipedia

    en.wikipedia.org/wiki/Standard_streams

    Standard output is a stream to which a program writes its output data. The program requests data transfer with the write operation. Not all programs generate output.

  4. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    Provides the container class templates std::map and std::multimap, sorted associative array and multimap. <mdspan> Added in C++23. Provides the class template std::mdspan, analogous to std::span but the view is multidimensional. <queue> Provides the container adapter class std::queue, a single-ended queue, and std::priority_queue, a priority ...

  5. Unordered associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Unordered_associative...

    In the programming language C++, unordered associative containers are a group of class templates in the C++ Standard Library that implement hash table variants. Being templates, they can be used to store arbitrary elements, such as integers or custom classes.

  6. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    Subsequently, the Stepanov and Lee document 17 was incorporated into the ANSI/ISO C++ draft standard (1, parts of clauses 17 through 27). The prospects for early widespread dissemination of the STL were considerably improved with Hewlett-Packard's decision to make its implementation freely available on the Internet in August 1994.

  7. SymbolicC++ - Wikipedia

    en.wikipedia.org/wiki/SymbolicC++

    SymbolicC++ is described in a series of books on computer algebra.The first book [5] described the first version of SymbolicC++. In this version the main data type for symbolic computation was the Sum class.

  8. Readers–writer lock - Wikipedia

    en.wikipedia.org/wiki/Readers–writer_lock

    In computer science, a readers–writer (single-writer lock, [1] a multi-reader lock, [2] a push lock, [3] or an MRSW lock) is a synchronization primitive that solves one of the readers–writers problems. An RW lock allows concurrent access for read-only operations, whereas write operations require exclusive access.

  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state and behavior that are each either associated with a particular object or with all objects of that class. [1] [2]