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  2. Point in polygon - Wikipedia

    en.wikipedia.org/wiki/Point_in_polygon

    Another technique used to check if a point is inside a polygon is to compute the given point's winding number with respect to the polygon. If the winding number is non-zero, the point lies inside the polygon. This algorithm is sometimes also known as the nonzero-rule algorithm. To check if a given point lies inside or outside a polygon:

  3. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    On the high-level layer, the path between the clusters is planned. After the plan was found, a second path is planned within a cluster on the lower level. [9] That means, the planning is done in two steps which is a guided local search in the original space. The advantage is that the number of nodes is smaller and the algorithm performs very ...

  4. File URI scheme - Wikipedia

    en.wikipedia.org/wiki/File_URI_scheme

    The single slash between host and path denotes the start of the local-path part of the URI and must be present. [5] A valid file URI must therefore begin with either file:/path (no hostname), file:///path (empty hostname), or file://hostname/path. file://path (i.e. two slashes, without a hostname) is never correct, but is often used.

  5. Hamiltonian path problem - Wikipedia

    en.wikipedia.org/wiki/Hamiltonian_path_problem

    A verifier algorithm for Hamiltonian path will take as input a graph G, starting vertex s, and ending vertex t. Additionally, verifiers require a potential solution known as a certificate, c. For the Hamiltonian Path problem, c would consist of a string of vertices where the first vertex is the start of the proposed path and the last is the end ...

  6. Hamiltonian path - Wikipedia

    en.wikipedia.org/wiki/Hamiltonian_path

    In the mathematical field of graph theory, a Hamiltonian path (or traceable path) is a path in an undirected or directed graph that visits each vertex exactly once. A Hamiltonian cycle (or Hamiltonian circuit) is a cycle that visits each vertex exactly once. A Hamiltonian path that starts and ends at adjacent vertices can be completed by adding ...

  7. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    In graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph.A path is called simple if it does not have any repeated vertices; the length of a path may either be measured by its number of edges, or (in weighted graphs) by the sum of the weights of its edges.

  8. URL - Wikipedia

    en.wikipedia.org/wiki/URL

    It is composed by zero or more path segments that do not refer to an existing physical resource name (e.g. a file, an internal module program or an executable program) but to a logical part (e.g. a command or a qualifier part) that has to be passed separately to the first part of the path that identifies an executable module or program managed ...

  9. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.