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The pattern language presented in the book consists of 65 patterns structured into 9 categories, which largely follow the flow of a message from one system to the next through channels, routing, and transformations. The book includes an icon-based pattern language, sometimes nicknamed "GregorGrams" after one of the authors.
One example of a commonly used documentation format is the one used by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides in their book Design Patterns. It contains the following sections: Pattern Name and Classification: A descriptive and unique name that helps in identifying and referring to the pattern.
In software engineering and enterprise software architecture, a software factory is a software product line that configures extensive tools, processes, and content using a template based on a schema to automate the development and maintenance of variants of an archetypical product by adapting, assembling, and configuring framework-based components.
David E. DeLano of C++ Report praised the first volume, writing, "Overall this text is good and I recommend it as an addition to any collection of books on patterns." He said "some of the language and grammar usage feels awkward to the reader" and some of the book has "stiffness and flow problems". [ 1 ]
Mauro. et al. Service Oriented Device Integration - An Analysis of SOA Design Patterns. [Online], pp. 1–10, 2010 43rd Hawaii International Conference on System Sciences, 2010. Date accessed: 8 April 2010. Dennis Wisnosky.Principles and Patterns at the U.S. Department of Defense[Online].Date Accessed: 10 April 2010. Ash Parikh.
Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .
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