When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Euclidean vector - Wikipedia

    en.wikipedia.org/wiki/Euclidean_vector

    A vector pointing from A to B. In mathematics, physics, and engineering, a Euclidean vector or simply a vector (sometimes called a geometric vector [1] or spatial vector [2]) is a geometric object that has magnitude (or length) and direction. Euclidean vectors can be added and scaled to form a vector space.

  3. Magnitude (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Magnitude_(mathematics)

    By definition, all Euclidean vectors have a magnitude (see above). However, a vector in an abstract vector space does not possess a magnitude. A vector space endowed with a norm, such as the Euclidean space, is called a normed vector space. [8] The norm of a vector v in a normed vector space can be considered to be the magnitude of v.

  4. Norm (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Norm_(mathematics)

    In particular, the Euclidean distance in a Euclidean space is defined by a norm on the associated Euclidean vector space, called the Euclidean norm, the 2-norm, or, sometimes, the magnitude or length of the vector.

  5. Curl (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Curl_(mathematics)

    In 3 dimensions the curl of a vector field is a vector field as is familiar (in 1 and 0 dimensions the curl of a vector field is 0, because there are no non-trivial 2-vectors), while in 4 dimensions the curl of a vector field is, geometrically, at each point an element of the 6-dimensional Lie algebra ().

  6. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    In a d-dimensional space, Hodge star takes a k-vector to a (d–k)-vector; thus only in d = 3 dimensions is the result an element of dimension one (3–2 = 1), i.e. a vector. For example, in d = 4 dimensions, the cross product of two vectors has dimension 4–2 = 2, giving a bivector.

  7. Vector fields in cylindrical and spherical coordinates

    en.wikipedia.org/wiki/Vector_fields_in...

    ρ is the length of the vector projected onto the xy-plane, φ is the angle between the projection of the vector onto the xy-plane (i.e. ρ) and the positive x-axis (0 ≤ φ < 2π), z is the regular z-coordinate. (ρ, φ, z) is given in Cartesian coordinates by:

  8. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    The vector projection (also known as the vector component or vector resolution) of a vector a on (or onto) a nonzero vector b is the orthogonal projection of a onto a straight line parallel to b. The projection of a onto b is often written as proj b ⁡ a {\displaystyle \operatorname {proj} _{\mathbf {b} }\mathbf {a} } or a ∥ b .

  9. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...