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Unified Weapons Master, or UWM, is a hybrid martial art developed by the Australian start-up firm Chiron Global using Smart technology in a gladiator-style, carbon-fiber armored suit. [1] UWM is the first sport that combines Gaming technology with weapons-based Combat sports. The armored suit technology, also known as “The Lorica suit ...
Modern Combat 3: Fallen Nation is a 2011 first-person shooter developed and published by Gameloft Montreal for iOS, Android, Bada 2.0 and BlackBerry PlayBook devices. It is the third game in the Modern Combat series, and is a sequel to 2009's Modern Combat: Sandstorm and 2010's Modern Combat 2: Black Pegasus.
The main way to beat enemies is with firepower, so bolts (which are used as currency) are an important criteria of the game. Although there is no way to access weapons, etc. from previous games, additional skins can be unlocked on Secret Agent Clank if the player has a Size Matters save. There is also a new system for acquiring armor.
The player can also crouch, throw grenades, use their weapon's iron sights, reload, change weapon, pick up different weapons, knife enemies, mantle obstacles, and shoot using buttons and prompts on the touchscreen. All controls can be customized from the main menu. The single-player campaign also includes Quick time events.
Rob Rich of Gamezebo rated the game 3.5/5 stars, praising the animations and weapon variety while criticizing the "imprecise controls" and some combat mechanics. [ 8 ] Silviu Stahie of Softpedia called the game "probably the best fighting game for Android" and said that it was "easy to learn and master."
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Enlisted is squad-based, with each player controlling an infantry squad or a vehicle's crew. Players control a squad of 3–9 soldiers (represented by a real life division of their respective military, such as the 1st Infantry Division and the 2nd New Zealand Division [4]) of varying classes, equipped with class-restricted weapons such as rifles, submachine guns, machine guns, sniper rifles ...
Mask Shards can be collected throughout the game to increase the player's maximum number of masks. By striking enemies, the Knight gains Soul, which is stored in the Soul Vessel. If all masks are lost, the Knight dies and a Shade enemy appears where they died. The player loses all Geo and can hold a reduced amount of Soul.