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In numerical linear algebra, the Gauss–Seidel method, also known as the Liebmann method or the method of successive displacement, is an iterative method used to solve a system of linear equations. It is named after the German mathematicians Carl Friedrich Gauss and Philipp Ludwig von Seidel .
In mathematics (including combinatorics, linear algebra, and dynamical systems), a linear recurrence with constant coefficients [1]: ch. 17 [2]: ch. 10 (also known as a linear recurrence relation or linear difference equation) sets equal to 0 a polynomial that is linear in the various iterates of a variable—that is, in the values of the elements of a sequence.
Linear multistep methods are used for the numerical solution of ordinary differential equations. Conceptually, a numerical method starts from an initial point and then takes a short step forward in time to find the next solution point.
A substitution σ is called a linear substitution if tσ is a linear term for some (and hence every) linear term t containing precisely the variables of σ ' s domain, i.e. with vars(t) = dom(σ). A substitution σ is called a flat substitution if xσ is a variable for every variable x.
This is a linear Diophantine equation, related to Bézout's identity. + = + The smallest nontrivial solution in positive integers is 12 3 + 1 3 = 9 3 + 10 3 = 1729.It was famously given as an evident property of 1729, a taxicab number (also named Hardy–Ramanujan number) by Ramanujan to Hardy while meeting in 1917. [1]
A linear Volterra equation of the first kind can always be reduced to a linear Volterra equation of the second kind, assuming that (,).Taking the derivative of the first kind Volterra equation gives us: = + (,) Dividing through by (,) yields: = (,) (,) Defining ~ = (,) and ~ (,) = (,) completes the transformation of the first kind equation into a linear Volterra equation of the second kind.
is the linear combination of vectors and such that = +. In mathematics, a linear combination or superposition is an expression constructed from a set of terms by multiplying each term by a constant and adding the results (e.g. a linear combination of x and y would be any expression of the form ax + by, where a and b are constants).
A description of linear interpolation can be found in the ancient Chinese mathematical text called The Nine Chapters on the Mathematical Art (九章算術), [1] dated from 200 BC to AD 100 and the Almagest (2nd century AD) by Ptolemy. The basic operation of linear interpolation between two values is commonly used in computer graphics.