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A total of three sound schemes for Windows Vista were released: Ultimate Extras Glass, Ultimate Extras Pearl, and Microsoft Tinker. The first two were made available on April 22, 2008, [23] while the latter was made available on September 23, 2008 to coincide with the release of Microsoft Tinker. [20]
In Windows XP, for example, the usage of DirectSound (which Winamp uses by default) with a hardware mixer is a way to bypass KMixer. [9] KMixer was removed in Windows Vista. It is replaced by the user-mode WASAPI (Windows Audio Session API) Audio Engine which is part of the revamped audio architecture.
VDMSound allows the user to provide custom mappings for MIDI instruments as well as for joystick buttons and axes. MIDI mappings are particularly useful when the type of MIDI device supported by a game (e.g. MT-32) is different from the type of hardware or software device actually present on the system (e.g. Microsoft GS Wavetable SW Synth.) [7]
The Microsoft Sound, as well as Windows 2000's startup and shutdown sounds under the names Windows Logon Sound and Windows Logoff Sound respectively were removed in favor of the new startup and shutdown sounds introduced with Windows XP. It is no longer possible to save or delete schemes under the Appearance tab of Display Properties.
Previous versions of Windows included six different power schemes. [75] Windows Vista aims to simplify power management by presenting concise names for power schemes and by reducing the number of default schemes to the following three schemes: Balanced, which is enabled by default and adjusts performance and power consumption based on user ...
Windows XP Service Pack 3 also includes the updated driver, as well as Windows XP Professional x64 Edition with Service Pack 1 and 2. In Windows Vista, the Windows Logo program requirements state that any machine shipped with Vista must include a UAA-compliant audio device that works without additional drivers.
Windows Vista includes a specialized QoS API called qWave (Quality Windows Audio/Video Experience), [67] which is a pre-configured quality of service module for time dependent multimedia data, such as audio or video streams. qWave uses different packet priority schemes for real-time flows (such as multimedia packets) and best-effort flows (such ...
In Windows XP, essentially, audio would be "broadcast" to all the audio endpoints at once. However, the new audio engine in Windows Vista changes this behaviour. Basically, audio can be sent only to the specific endpoint that the system has set by default, or which the user has configured via the Control Panel setting.