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The Chroma was one of the early microprocessor-controlled analog synthesizers. It was designed before MIDI and featured a 25-pin D-sub connector computer interface used to slave the Expander to the Chroma. Also, an Apple IIe interface card and sequencing software was available. [4] [5] The Rhodes Chroma and Expander were discontinued in 1984. [6]
In the real world some low-end devices may only support a subset of these 488.2 commands, or may even accept the commands but not perform any operation. A user should check the official programmers manual for each device before assuming all of these 488.2 commands are supported.
Most user guides contain both a written guide and associated images. In the case of computer applications, it is usual to include screenshots of the human-machine interface(s), and hardware manuals often include clear, simplified diagrams. The language used is matched to the intended audience, with jargon kept to a minimum or explained thoroughly.
A computer program is a sequence or set [a] of instructions in a programming language for a computer to execute. It is one component of software, which also includes documentation and other intangible components. [1] A computer program in its human-readable form is called source code.
Chromaticity consists of two independent parameters, often specified as hue (h) and colorfulness (s), where the latter is alternatively called saturation, chroma, intensity, [1] or excitation purity. [ 2 ] [ 3 ] This number of parameters follows from trichromacy of vision of most humans, which is assumed by most models in color science .
Fig. 1. HSL (a–d) and HSV (e–h). Above (a, e): cut-away 3D models of each. Below: two-dimensional plots showing two of a model's three parameters at once, holding the other constant: cylindrical shells (b, f) of constant saturation, in this case the outside surface of each cylinder; horizontal cross-sections (c, g) of constant HSL lightness or HSV value, in this case the slices halfway ...
Widely used chroma subsampling formats. Chroma subsampling is the practice of encoding images by implementing less resolution for chroma information than for luma information, taking advantage of the human visual system's lower acuity for color differences than for luminance.
Software documentation is written text or illustration that accompanies computer software or is embedded in the source code. The documentation either explains how the software operates or how to use it, and may mean different things to people in different roles. Documentation is an important part of software engineering. Types of documentation ...