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In computer science, a parallel algorithm, as opposed to a traditional serial algorithm, is an algorithm which can do multiple operations in a given time. It has been a tradition of computer science to describe serial algorithms in abstract machine models, often the one known as random-access machine .
It is a C++ template library with six data-parallel and one task-parallel skeletons, two container types, and support for execution on multi-GPU systems both with CUDA and OpenCL. Recently, support for hybrid execution, performance-aware dynamic scheduling and load balancing is developed in SkePU by implementing a backend for the StarPU runtime ...
oneAPI Threading Building Blocks (oneTBB; formerly Threading Building Blocks or TBB) is a C++ template library developed by Intel for parallel programming on multi-core processors. Using TBB, a computation is broken down into tasks that can run in parallel. The library manages and schedules threads to execute these tasks.
In many respects, analysis of parallel algorithms is similar to the analysis of sequential algorithms, but is generally more involved because one must reason about the behavior of multiple cooperating threads of execution. One of the primary goals of parallel analysis is to understand how a parallel algorithm's use of resources (speed, space ...
For simple loops, where each iteration is independent of the others, loop-level parallelism can be embarrassingly parallel, as parallelizing only requires assigning a process to handle each iteration. However, many algorithms are designed to run sequentially, and fail when parallel processes race due to dependence within the code. Sequential ...
Many parallel programs require that their subtasks act in synchrony. This requires the use of a barrier. Barriers are typically implemented using a lock or a semaphore. [27] One class of algorithms, known as lock-free and wait-free algorithms, altogether avoids the use of locks and barriers. However, this approach is generally difficult to ...
Pointer jumping or path doubling is a design technique for parallel algorithms that operate on pointer structures, such as linked lists and directed graphs. Pointer jumping allows an algorithm to follow paths with a time complexity that is logarithmic with respect to the length of the longest path. It does this by "jumping" to the end of the ...
Fork–join is the main model of parallel execution in the OpenMP framework, although OpenMP implementations may or may not support nesting of parallel sections. [6] It is also supported by the Java concurrency framework, [ 7 ] the Task Parallel Library for .NET, [ 8 ] and Intel's Threading Building Blocks (TBB). [ 1 ]