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When Duke Nukem Trilogy was announced during 2008, it was intended for release on the Nintendo DS and PlayStation Portable (PSP). Each game in the series was to have two versions that shared the same story – the Nintendo DS game was a side-scrolling affair, while the PSP version was to be a third-person shooter not unlike Duke Nukem: Time to ...
Duke Nukem (Game Boy Color) (1999) Duke Nukem: Time to Kill (1998) Duke Nukem: Zero Hour (1999) Duke Nukem: Land of the Babes (2000) Duke Nukem: Manhattan Project (2002) Duke Nukem Advance (2002) Duke Nukem Mobile (2004) Duke Nukem Mobile (3D) (2004) Duke Nukem Mobile: Bikini Project (2005) Duke Nukem Arena (2007) Duke Nukem: Critical Mass (2011)
In July 2008, license holder Apogee Software, LLC released a four-minute teaser trailer at E3 2008 for a planned Duke Nukem Trilogy for the PlayStation Portable (PSP) and Nintendo DS. The trailer had no gameplay footage, but rather a series of logos and game-related art. [2]
Duke Nukem 3D: Atomic Edition: 3D Realms: DOS, MAC 1996–11 Duke Caribbean: Life's a Beach: Sunstorm Interactive: DOS 1998–01 Duke It Out In D.C. Sunstorm Interactive: DOS 1997-03-31 Duke: Nuclear Winter: Simply Silly Software: DOS 1997-12-30 Duke Nukem Advance: Torus Games: GBA 2002-08-12 Duke Nukem Forever: Gearbox Software: WIN, PS3, X360 ...
Cyberpunk 2077 was a highly anticipated game which had been planned for release around April 2020, but was pushed back until December 2020 between both technical issues, and as part of the COVID-19 pandemic. It was delayed to the release of the next-generation consoles, the PlayStation 5 and Xbox Series X/S. The game as released performed ...
The original Apogee Software was founded by Scott Miller in 1987 and utilized the Apogee name and logo until 1996, when the company adopted the trade name "3D Realms". [1] In 2008, Terry Nagy, a college friend of Miller, licensed the rights to the "Apogee Software" name and logo, as well as the rights to several games developed under that name, and established a company to publish further ...
Duke Nukem: Critical Mass: Originally announced for the Nintendo DS and PSP at E3 2008, the game featured a troubled multi-year development process. While the DS version eventually released in 2011, the PSP version was cancelled. A build of the PSP version was later found at the Library of Congress in 2014, and eventually shared online. [17] [18]
Duke Nukem: Zero Hour: Nintendo 64: September 1, 1999: Eurocom: GT Interactive [104] Duke Nukem: Land of the Babes: PlayStation: September 27, 2000: n-Space: Infogrames [105] [106] Duke Nukem: Manhattan Project: Windows [ak] May 21, 2002: Sunstorm Interactive: Arush Entertainment [111] [112] Duke Nukem Advance: Game Boy Advance: August 12, 2002 ...