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Old School RuneScape is a massively multiplayer online role-playing game (MMORPG), developed and published by Jagex.The game was released on 16 February 2013. When Old School RuneScape launched, it began as an August 2007 version of the game RuneScape, which was highly popular prior to the launch of RuneScape 3.
Free-to-play (up to level 125), pay-to-play (to max level). Open source Salem: Active 3D Historical (17th century) fantasy Free-to-play 2012 Standalone Crafting-based Sangokushi Online: Closed 3D Historical (Chinese) Pay-to-play 2008 2010 Part of the Romance of the Three Kingdoms series by Koei Scions of Fate: East Asia Indonesia USA 3D Fantasy ...
Ceremonial magic (also known as magick, ritual magic, high magic or learned magic) [1] encompasses a wide variety of rituals of magic. The works included are characterized by ceremony and numerous requisite accessories to aid the practitioner. It can be seen as an extension of ritual magic, and in most cases synonymous with it.
The Silbervogel was the first design for a hypersonic weapon and was developed by German scientists in the 1930s, but was never constructed. [6]The ASALM (Advanced Strategic Air-Launched Missile) was a medium-range strategic missile program developed in the late 1970s for the United States Air Force; the missile's development reached the stage of propulsion-system testing, test-flown to Mach 5 ...
A sentient weapon is a common plot device in many works of fantasy, mythology, and science fiction, and is related to the classic motif of the magic sword. Sentient weapons may be human, robotic , or magical (as is the case with any non-technological weapons, such as a sword), but not all magic weapons are sentient.
The main categories of magic items in 4th edition are: armor, weapons, implements, rings, potions, and wondrous items ("a catch-all category"). Some magical items could only be used in a specific body slot and a "character can wear only one magical item per slot — a character can't use two arm slot items (say, bracers of defense and a shield ...
RS3: Racing Simulation 3 is an racing video game developed by Ubi Soft Paris and published by Ubi Soft. It is a sequel to Monaco Grand Prix: Racing Simulation 2. It was released for Microsoft Windows in December 2002. A PlayStation 2 port was released in October of the next year, albeit exclusively in Europe.
The entries are grouped according to their uses, with rough classes set aside for very similar weapons. Some weapons may fit more than one category (e.g. the spear may be used either as a polearm or as a projectile), and the earliest gunpowder weapons which fit within the period are also included.