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Four glasses or tumblers are placed on the corners of a square Lazy Susan.Some of the glasses are upright (up) and some upside-down (down). A blindfolded person is seated next to the Lazy Susan and is required to re-arrange the glasses so that they are all up or all down, either arrangement being acceptable, which will be signalled by the ringing of a bell.
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Bitboards allow the computer to answer some questions about game state with one bitwise operation. For example, if a chess program wants to know if the white player has any pawns in the center of the board (center four squares) it can just compare a bitboard for the player's pawns with one for the center of the board using a bitwise AND operation.
In contrast, convolutional codes are typically decoded using soft-decision algorithms like the Viterbi, MAP or BCJR algorithms, which process (discretized) analog signals, and which allow for much higher error-correction performance than hard-decision decoding. Nearly all classical block codes apply the algebraic properties of finite fields ...
Pancake sorting is the mathematical problem of sorting a disordered stack of pancakes in order of size when a spatula can be inserted at any point in the stack and used to flip all pancakes above it. A pancake number is the minimum number of flips required for a given number of pancakes.
The Wason selection task (or four-card problem) is a logic puzzle devised by Peter Cathcart Wason in 1966. [1] [2] [3] It is one of the most famous tasks in the study of deductive reasoning. [4] An example of the puzzle is: You are shown a set of four cards placed on a table, each of which has a number on one side and a color on the other.
The algorithm operates as follows: Suppose the original number to be converted is stored in a register that is n bits wide. Reserve a scratch space wide enough to hold both the original number and its BCD representation; n + 4×ceil(n/3) bits will be enough.
Matthias Kramm's gfxpoly, a free C library for 2D polygons (BSD license). Klaas Holwerda's Boolean, a C++ library for 2D polygons. David Kennison's Polypack, a FORTRAN library based on the Vatti algorithm. Klamer Schutte's Clippoly, a polygon clipper written in C++. Michael Leonov's poly_Boolean, a C++ library, which extends the Schutte algorithm.