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  2. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Whether it is a console or a graphical interface application, the program must have an entry point of some sort. The entry point of a C# application is the Main method. There can only be one declaration of this method, and it is a static method in a class. It usually returns void and is passed command-line arguments as an array of strings.

  3. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    The visitor pattern may be used for iteration over container-like data structures just like Iterator pattern but with limited functionality. [3]: 288 For example, iteration over a directory structure could be implemented by a function class instead of more conventional loop pattern.

  4. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    Whenever the base class calls another member function, it will always call its own base class functions. When we derive a class from this base class, we inherit all the member variables and member functions that were not overridden (no constructors or destructors). If the derived class calls an inherited function which then calls another member ...

  5. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    The loop calls the Iterator::next method on the iterator before executing the loop body. If Iterator::next returns Some(_), the value inside is assigned to the pattern and the loop body is executed; if it returns None, the loop is terminated.

  6. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    According to Design Patterns: Elements of Reusable Object-Oriented Software: "Define an interface for creating an object, but let subclasses decide which class to instantiate. Factory method lets a class defer instantiation to subclasses." [2] Creating an object often requires complex processes not appropriate to include within a composing object.

  7. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    If xxx1 is omitted, we get a loop with the test at the top (a traditional while loop). If xxx2 is omitted, we get a loop with the test at the bottom, equivalent to a do while loop in many languages. If while is omitted, we get an infinite loop. The construction here can be thought of as a do loop with the while check in the middle. Hence this ...

  8. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    Extension methods in C# allow programmers to use static methods as if they were methods from a class's method table, allowing programmers to virtually add instance methods to a class that they feel should exist on that kind of objects (and instances of the respective derived classes). [16]: 103–105 [20]: 202–203

  9. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".