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  2. Screen time - Wikipedia

    en.wikipedia.org/wiki/Screen_time

    Screen time is the amount of time spent using a device with a screen such as a smartphone, computer, television, video game console, or a tablet. [1] The concept is under significant research with related concepts in digital media use and mental health .

  3. Sedentary lifestyle - Wikipedia

    en.wikipedia.org/wiki/Sedentary_lifestyle

    Sitting time is a common measure of a sedentary lifestyle. A global review representing 47% of the global adult population found that the average person sits down for 4.7 to 6.5 hours a day with the average going up every year. [6] [7] [8] [specify] The CDC found that 25.3% of all American adults are physically inactive. [9]

  4. Screen-Free Week - Wikipedia

    en.wikipedia.org/wiki/Screen-Free_Week

    TV-Free America then became Center for SCREEN-TIME Awareness. CSTA was an organization that encouraged all people to use electronic screen media responsibly and then have more time for a healthy life and more community participation. It was a grassroots alliance of many different organizations, with participation in over 70 nations around the ...

  5. Cutting Back on Screen Time Can Improve Your Physical ... - AOL

    www.aol.com/lifestyle/cutting-back-screen-time...

    Go to Settings > Screen Time > App Limits > Add Limit . Tick the bubbles for each app, category, and website for which you’d like to set a limit. Tap Next in the upper right-hand corner.

  6. Parents advised to limit children's screen time

    www.aol.com/news/limit-screen-time-hour-day-5s...

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  7. Recreation - Wikipedia

    en.wikipedia.org/wiki/Recreation

    Recreation is an activity of leisure, leisure being discretionary time. [1] The "need to do something for recreation" is an essential element of human biology and psychology . [ 2 ] Recreational activities are often done for enjoyment , amusement , or pleasure and are considered to be " fun ".

  8. Leisure - Wikipedia

    en.wikipedia.org/wiki/Leisure

    Family leisure is defined as time that parents, children and siblings spend together in free time or recreational activities, [43] and it can be expanded to address intergenerational family leisure as time that grandparents, parents, and grandchildren spend together in free time or recreational activities. [44]

  9. Nash's Pyramid - Wikipedia

    en.wikipedia.org/wiki/Nash's_Pyramid

    Nash's Pyramid is a framework for ranking leisure activities, developed by Jay B. Nash. Nash was an early leader in the leisure field. His thinking was influenced by the prevalence of 'Spectatoritis' in America which he defines as, "a blanket description to cover all kinds of passive amusement".