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  2. Always-on DRM - Wikipedia

    en.wikipedia.org/wiki/Always-on_DRM

    Ubisoft also used always-on DRM in Driver: San Francisco, which was also cracked. [12] However, the company announced in September 2012 that it would not employ always-on DRM in its future games, [ 12 ] although they decided to re-implement the DRM again for The Crew (despite having a story mode), The Division (although it was never meant for ...

  3. Ubisoft - Wikipedia

    en.wikipedia.org/wiki/Ubisoft

    The situation was aggravated after Ubisoft's servers were struck with denial of service attacks that made the Ubisoft games unplayable due to this DRM scheme. Ubisoft eventually abandoned the always-on DRM scheme and still require all Ubisoft games to perform a start-up check through Uplay/Ubisoft Connect servers when launched. [151] [152] [153 ...

  4. Ubisoft Connect - Wikipedia

    en.wikipedia.org/wiki/Ubisoft_Connect

    The scheme quickly came under fire after a denial-of-service attack on Ubisoft's DRM servers in early March 2010 rendered Silent Hunter 5 and Assassin's Creed II unplayable for several days. [16] The always-on requirement was quietly lifted for existing Uplay games towards the end of 2010, being changed to a single validation on game launch. [17]

  5. Exclusive-Ubisoft activist investor says it has support of 10 ...

    www.aol.com/news/exclusive-ubisoft-activist...

    An activist investor pushing for a sale of "Assassin's Creed" maker Ubisoft has gathered support from 10% of the French videogame publisher's shareholders, it said in a letter on Thursday that was ...

  6. Video game piracy - Wikipedia

    en.wikipedia.org/wiki/Video_game_piracy

    A notable incident concerning always-on DRM took place in 2021, surrounding the Windows release of Crash Bandicoot 4: It's About Time. Without a constant internet connection, the game's DRM disallows any play at all, even in single-player, which naturally drew ire. [11] However, the Warez scene cracked this DRM feature almost immediately.

  7. Denuvo - Wikipedia

    en.wikipedia.org/wiki/Denuvo

    Denuvo Anti-Tamper is an anti-tamper and digital rights management (DRM) system developed by the Austrian company Denuvo Software Solutions GmbH. The company was formed from a management buyout of DigitalWorks, the developer of SecuROM, and began developing the software in 2014.

  8. Anno 2070 - Wikipedia

    en.wikipedia.org/wiki/Anno_2070

    Anno 2070 is a city-building and economic simulation game, with real-time strategy elements. It is the 5th game of the Anno series.It was released on 17 November 2011, and was co-developed by the German studios Related Designs and Blue Byte, and published by Ubisoft.

  9. Digital rights management - Wikipedia

    en.wikipedia.org/wiki/Digital_rights_management

    It was more than a month after the PC release in the first week of April that software was released that could bypass Ubisoft's DRM in Assassin's Creed II. The software did this by emulating a Ubisoft server for the game. Later that month, a real crack was released that was able to remove the connection requirement altogether. [69] [70]