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  2. Chris Wanstrath - Wikipedia

    en.wikipedia.org/wiki/Chris_Wanstrath

    He is the founder of Null Games, and the co-founder and former CEO of GitHub, an Internet hosting service for software development and version control using Git. Wanstrath co-founded GitHub in 2008 and sold it to Microsoft in 2018. Before starting GitHub, he worked with CNET on GameSpot and Chowhound.

  3. List of commercial video games with later released source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Action-adventure game: GPL-2.0-or-later: CC BY-SA 3.0: Wolfire Games: Open sourced with the first Humble Indie Bundle by Wolfire Games. [76] In November 2016 David Rosen relicensed all assets under the open content CC BY-SA 3.0 Creative Commons license which makes Lugaru a fully free video game. [77] In begin 2017 an open source HD version ...

  4. Live-action game - Wikipedia

    en.wikipedia.org/wiki/Live-action_game

    A single live action game can span anywhere from 2 hours to 14 days. Active groups can run as many as 18-20 events per year, with a mix of new players and veterans at each event. Most events are run by volunteer organizations for the enjoyment and exercise of the players and staff.

  5. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  6. Microsoft now officially owns GitHub, a reminder of how much ...

    www.aol.com/news/microsoft-now-officially-owns...

    <p>During its earnings call just a few days ago, Microsoft executives promised the company's $7.5 billion acquisition of the GitHub code repository would be closing shortly.</p> <p>They weren't ...

  7. Video game livestreaming - Wikipedia

    en.wikipedia.org/wiki/Video_game_livestreaming

    The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. [1] The practice became popular in the mid-2010s on the US-based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.

  8. Nat Friedman - Wikipedia

    en.wikipedia.org/wiki/Nat_Friedman

    The company was created to offer commercial support for Mono, a project that de Icaza had initiated at Ximian to provide a free software implementation of Microsoft's .NET software stack. At Xamarin they focused on continuing to develop Mono and MonoDevelop and marketing the cross-platform Xamarin SDK to developers targeting mobile computing ...

  9. InstantAction - Wikipedia

    en.wikipedia.org/wiki/InstantAction

    After InstantAction was shut down, the game was re-released as a stand-alone downloadable client on December 20, 2010. The game is being developed by community members and previous InstantAction interns.Visit www.legionsoverdrive.com to play the game. \ [10] Rokkitball was a team-based game similar to basketball or soccer with futuristic ...