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The UV mapping process at its simplest requires three steps: unwrapping the mesh, creating the texture, and applying the texture to a respective face of polygon. [ 1 ] UV mapping may use repeating textures , or an injective 'unique' mapping as a prerequisite for baking .
A Least squares conformal map (LSCM) is a 2-D representation of a 3-D shape created using the Least Squares Conformal Mapping Method. [ circular definition ] By using the map as a guide when creating a new 2-D image, the colors of the 2-D image can be applied to the original 3-D model.
A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.
UVW mapping is a mathematical technique for coordinate mapping. [1] In computer graphics, it most commonly maps an object's surface in to a solid texture with UVW coordinates in , in contrast to UV mapping, which maps surfaces in to an image with UV coordinates in .
Full-spectrum photography is a subset of multispectral imaging, defined among photography enthusiasts as imaging with consumer cameras the full, broad spectrum of a film or camera sensor bandwidth. In practice, specialized broadband/full-spectrum film captures visible and near infrared light, commonly referred to as the " VNIR ".
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DXOMARK is a commercial website described as "an independent benchmark that scientifically assesses smartphones, lenses and cameras". [2] [3] Founded in 2008, DXOMARK was originally owned by DxO Labs, [4] a French engineering and consulting company, which is headquartered in Boulogne-Billancourt, Paris, France.
Computer stereo vision is the extraction of 3D information from digital images, such as those obtained by a CCD camera.By comparing information about a scene from two vantage points, 3D information can be extracted by examining the relative positions of objects in the two panels.