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  2. Type system - Wikipedia

    en.wikipedia.org/wiki/Type_system

    The process of verifying and enforcing the constraints of types—type checking—may occur at compile time (a static check) or at run-time (a dynamic check). If a language specification requires its typing rules strongly, more or less allowing only those automatic type conversions that do not lose information, one can refer to the process as strongly typed; if not, as weakly typed.

  3. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    The default form of dispatch is static. To get dynamic dispatch the programmer must declare a method as virtual. C++ compilers typically implement dynamic dispatch with a data structure called a virtual function table (vtable) that defines the name-to-implementation mapping for a given class as a set of member function pointers. This is purely ...

  4. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.

  5. Comparison of programming languages by type system

    en.wikipedia.org/wiki/Comparison_of_programming...

    dynamic with optional static typing newLisp: implicit dynamic NEWP: strong static Newspeak: dynamic NewtonScript: dynamic Nial: dynamic Nim: strong partially implicit (type inference) static Nickle: strong Nu: dynamic Oberon: strong explicit nominal static and partially dynamic [TS 6] Objective-C: strong explicit nominal dynamic with optional ...

  6. Static dispatch - Wikipedia

    en.wikipedia.org/wiki/Static_dispatch

    This contrasts with dynamic dispatch, which is based on runtime information (such as vtable pointers and other forms of run time type information). Static dispatch is possible because there is a guarantee of there only ever being a single implementation of the method in question.

  7. Static variable - Wikipedia

    en.wikipedia.org/wiki/Static_variable

    In computer programming, a static variable is a variable that has been allocated "statically", meaning that its lifetime (or "extent") is the entire run of the program. This is in contrast to shorter-lived automatic variables, whose storage is stack allocated and deallocated on the call stack; and in contrast to dynamically allocated objects, whose storage is allocated and deallocated in heap ...

  8. Strong and weak typing - Wikipedia

    en.wikipedia.org/wiki/Strong_and_weak_typing

    Many of these are more accurately understood as the presence or absence of type safety, memory safety, static type-checking, or dynamic type-checking. "Strong typing" generally refers to use of programming language types in order to both capture invariants of the code , and ensure its correctness, and definitely exclude certain classes of ...

  9. Static library - Wikipedia

    en.wikipedia.org/wiki/Static_library

    Historically, all library linking was static, but today dynamic linking is an alternative and entails inherent trade-offs.. An advantage of static over dynamic is that the application is guaranteed to have the library routines it requires available at run-time, as the code to those routines is embedded in the executable file.