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  2. Roominate - Wikipedia

    en.wikipedia.org/wiki/Roominate

    Roominate is a construction set introduced by Maykah Inc., a company founded by Alice Brooks and Bettina Chen, in 2012. The product, marketed at girls aged 6–10, consists of modular plastic building pieces that can interlock to create models and includes circuits that can be wired.

  3. 23 of the Best Sex Toys for Women That Will Seriously Rock ...

    www.aol.com/15-life-changing-sex-toys-212100813.html

    1. Better Love Butterfly. Best Overall Sex Toy. Made for solo or partner use, this vibrator is a top seller. The handle shape makes it super easy to maneuver and it has ten vibration modes with ...

  4. Vivid Imaginations - Wikipedia

    en.wikipedia.org/wiki/Vivid_Imaginations

    Vivid Imaginations was founded in 1992 by former Matchbox Toys UK managing director Nick Austin and Finance Director Alan Bennie, [8] with a loan of £380,000 from friends. [9] The annual company turnover was £9.8 m in its first year and increased to over £20 m in 1996. [ 8 ]

  5. Category:Girls' toys and games - Wikipedia

    en.wikipedia.org/wiki/Category:Girls'_toys_and_games

    Articles related to girls' toys and games, toys and games specifically targeted at girls by the toy industry. They may be traditionally associated either exclusively or primarily with girls by adults and used by girls as an expression of identity.

  6. 47 Classic Halloween Costumes That Will Never Go Out of Style

    www.aol.com/44-classic-halloween-costumes-never...

    Whether you're prepping for your next Halloween party or planning to go trick-or-treating with the family, it doesn't hurt to pul ... ($12; $8) 18. School Girl. James Devaney/Contributor. Inspired ...

  7. Girls' toys and games - Wikipedia

    en.wikipedia.org/wiki/Girls'_toys_and_games

    An industry executive points out that girls have entered the "tween" phase by the time they are 8 years old and want non-traditional toys, whereas boys have been maintaining an interest in traditional toys until they are 12 years old, meaning the traditional toy industry holds onto their boy customers for 50% longer than their girl customers.