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The PlayStation 4 does not have an analog audio/video output (if the user does not count the DualShock 4's 3.5 mm audio jack). [67] The PS4 Slim (CUH-2000 series) features IEEE 802.11 a/b/g/n/ac Wi-Fi, Bluetooth v4.0 and a USB 3.1 port × 2 while the PS4 PRO (CUH-7000 series) features a USB 3.1 port × 3, IEEE 802.11 a/b/g/n/ac Wi-Fi and ...
Audio output Maximum video resolution ... 4K@60fps (PS4 Pro) Many 802.11 b/g/n, 10/100/1000 Ethernet ... with software version 7.2 and later Yes (HD) Asus Cube Yes No ...
Audio/video output options include HDMI TV and optical S/PDIF audio. [24] The console does not have an analog audio/video output. [71] The PS4 features a "Rest mode" feature. This places the console in a low-power state while allowing users to immediately resume their game or app once the console is awoken.
Though a very complete media player in itself, it does not provide any UPnP Control Point capabilities, nor can the player be controlled as a UPnP compliant Media Renderer. (For Windows, macOS, Linux, iOS & Android.) eezUPnP, a free software to play content from a media server on a client, has a built-in UPnP-client for music. (For Windows & Linux)
All games are backwards and forward compatible between PS4 and PS4 Pro, but games with optimizations will have improved graphics performance on PS4 Pro. Although capable of streaming 4K video from online sources, PS4 Pro does not support Ultra HD Blu-ray. Additionally the PS4 Pro is the only PS4 model which can remote play at 1080p. The other ...
In October 2019, support was expanded to all Android smartphones with the release of PS4 system software 7.00. [28] With the release of PS4 system software 3.50 on 6 April 2016, Remote Play was made available on Windows PCs and macOS. [29] A DualShock 4 controller is required to use it, and must be connected through a USB cable or wirelessly ...
The initial version of the system software for the PlayStation 4 is 1.01 as pre-installed on the original consoles. Support for the Remote Play and second screen experiences were added in version 1.50, which was launched on the same day the PlayStation 4 console itself was released in North America on November 15, 2013.
The duration from the eighth generation until the start of the ninth was one of the longest in history, having started in 2012 with the release of Nintendo's Wii U.Past generations typically had five-year windows as a result of Moore's law, [9] but Microsoft and Sony instead launched mid-console redesigns, the Xbox One X and PlayStation 4 Pro. [10]