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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    Forge ended the necessity to manipulate the base source code, allowing separate mods to run together without requiring them to touch the base source code. Forge also included many libraries and hooks which made mod development easier. [16] After Minecraft was fully released in November 2011, the game's modding community continued to grow. [16]

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    In August 2014 the source code for the game's X-Ray Engine 1.5.10 became available on GitHub under a non-open-source license. [224] The successor's engine, X-ray 1.6.02, became available too. [ 225 ] [ 226 ] As of October 2019 the xray-16 engine community fork, "OpenXRay", achieved compiling state and support for the two games Call of Pripyat ...

  4. List of real-time strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_strategy...

    5: 1999: 23: 2009: 21: 2019: 16: List. Year Game Developer ... First title using Tech Tree. US GEN title ... MP-focused Alien Swarm mod in Half-Life 2 universe. 2014 ...

  5. Survivalcraft - Wikipedia

    en.wikipedia.org/wiki/Survivalcraft

    Survivalcraft is a 2011 open sandbox video game developed by Marcin Igor Kalicinski under the brand Candy Rufus Games. Following early test versions, it was released on 16 November 2011 for the Windows Phone, and is also available for Android, iOS, and Microsoft Windows.

  6. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    The inclusion of stealth as a mechanic in a game does not necessarily make it a Stealth Game. For example, Skyrim has an entire perk tree dedicated to "Sneaking" despite that most of the dungeons in the game can be completed using a hack-and-slash strategy. The first stealth game was Manbiki Shounen (Shoplifting Boy), published in November 1979.

  7. Timber (video game) - Wikipedia

    en.wikipedia.org/wiki/Timber_(video_game)

    The player assumes the role of a lumberjack in the game and must chop down a given number of trees that sequentially pop up from the ground in a limited amount of time to complete each level. The game is controlled using two joysticks, with one controlling the player's movement and the other corresponding to left or right chops with the player ...

  8. Bethesda Softworks - Wikipedia

    en.wikipedia.org/wiki/Bethesda_Softworks

    [5] [6] Fletcher developed the game, later named Gridiron!, out of Weaver's house in Bethesda, Maryland, in roughly nine months. [5] His initial approach was to use lookup tables to map player inputs to predetermined outcomes. [2] [5] Weaver disliked this concept and, at his behest, he and Fletcher devised a more realistic, physics-based system ...

  9. Link/cut tree - Wikipedia

    en.wikipedia.org/wiki/Link/cut_tree

    A link/cut tree is a data structure for representing a forest, a set of rooted trees, and offers the following operations: Add a tree consisting of a single node to the forest. Given a node in one of the trees, disconnect it (and its subtree) from the tree of which it is part. Attach a node to another node as its child.