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  2. Alhazen's problem - Wikipedia

    en.wikipedia.org/wiki/Alhazen's_problem

    Alhazen's problem, also known as Alhazen's billiard problem, is a mathematical problem in geometrical optics first formulated by Ptolemy in 150 AD. [1] It is named for the 11th-century Arab mathematician Alhazen ( Ibn al-Haytham ) who presented a geometric solution in his Book of Optics .

  3. Method of images - Wikipedia

    en.wikipedia.org/wiki/Method_of_images

    The method of images (or method of mirror images) is a mathematical tool for solving differential equations, in which boundary conditions are satisfied by combining a solution not restricted by the boundary conditions with its possibly weighted mirror image. Generally, original singularities are inside the domain of interest but the function is ...

  4. Mirrors and Reflections - Wikipedia

    en.wikipedia.org/wiki/Mirrors_and_Reflections

    Mirrors and Reflections is aimed at undergraduate mathematics students, and uses an intuitive and heavily visual approach suitable for that level. [ 1 ] [ 2 ] [ 3 ] its readers are expected to already have a solid background in linear algebra and some group theory .

  5. Reflection (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(mathematics)

    Point Q is the reflection of point P through the line AB. In a plane (or, respectively, 3-dimensional) geometry, to find the reflection of a point drop a perpendicular from the point to the line (plane) used for reflection, and extend it the same distance on the other side. To find the reflection of a figure, reflect each point in the figure.

  6. Involution (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Involution_(mathematics)

    Any involution is a bijection.. The identity map is a trivial example of an involution. Examples of nontrivial involutions include negation (x ↦ −x), reciprocation (x ↦ 1/x), and complex conjugation (z ↦ z) in arithmetic; reflection, half-turn rotation, and circle inversion in geometry; complementation in set theory; and reciprocal ciphers such as the ROT13 transformation and the ...

  7. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    First, you have to understand the problem. [2] After understanding, make a plan. [3] Carry out the plan. [4] Look back on your work. [5] How could it be better? If this technique fails, Pólya advises: [6] "If you cannot solve the proposed problem, try to solve first some related problem. Could you imagine a more accessible related problem?"