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Fallout 3 is a 2008 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.The third major installment in the Fallout series, it is the first game to be developed by Bethesda after acquiring the rights to the franchise from Interplay Entertainment.
Operation: Anchorage is the first Fallout 3 downloadable content pack, and takes place as a virtual reality "military simulation" in the main game where the player character is stripped of their equipment and is forced to use the replacements provided. The content focuses on the titular event in Fallout ' s alternate history.
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...
Fallout 3 expansion set Broken Steel optionally (enabled by choosing the 'perk' bonus "Puppies!" after reaching 22nd experience level ) allows a killed Dogmeat to be replaced by a new one (with twice as many hit points , that is a starting value of 1,000 instead of 500) whenever he dies during the game.
Fallout 3 was released in 2008, and revitalized interest in the series. [32] It was well received by critics, and sold more than 5 million copies in its first year. [ 30 ] [ 33 ] In a pre-release interview, executive producer Todd Howard noted that Bethesda sought to avoid making any connections to the spin-off games. [ 34 ] "
SPECIAL is an acronym statistics system developed specifically for the Fallout series, representing the seven attributes used to define Fallout characters: Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck. SPECIAL is heavily based on GURPS, [12] which was originally intended to be the character system used in the game.
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The first video game to use the term "perks" to refer to such a mechanic was the 1997 role-playing video game Fallout. Besides RPGs, perks have been used in various other video games in recent times, including first-person shooters such as Call of Duty 4: Modern Warfare (2007), [10] Call of Duty: Modern Warfare 2 (2009), and Killing Floor (2009 ...