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  2. Cookie Clicker - Wikipedia

    en.wikipedia.org/wiki/Cookie_Clicker

    Ian Bogost, creator of Cow Clicker, similarly notes that "Cookie Clicker isn't a game for a human, but one for a computer to play while a human watches (or doesn't)." [ 5 ] Cookie Clicker has been said by reviewers to be addictive, [ 1 ] [ 2 ] and its fanbase have been described as "obsessive" [ 15 ] and "almost cultish". [ 2 ]

  3. Incremental game - Wikipedia

    en.wikipedia.org/wiki/Incremental_game

    Incremental games gained popularity in 2013 after the success of Cookie Clicker, [3] although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to ...

  4. Category:Video games about food and drink - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    Charlie and the Chocolate Factory (1985 video game) Charlie and the Chocolate Factory (2005 video game) Chase the Chuck Wagon; Chex Quest; Chocolate Castle; Chocolatier (video game) Chocolatier: Decadence by Design; Cloudy with a Chance of Meatballs (video game) Comic Bakery; Cookie (video game) Cookie Clicker; Cookie Run; Cookie Run (video ...

  5. Cow Clicker - Wikipedia

    en.wikipedia.org/wiki/Cow_Clicker

    Cow Clicker is an incremental social network game on Facebook developed by video game researcher Ian Bogost.The game serves as a deconstructive satire of social games. The goal of the game is to earn "clicks" by clicking on a sprite of a cow every six hours.

  6. Cookie's Bustle - Wikipedia

    en.wikipedia.org/wiki/Cookie's_Bustle

    Cookie's Bustle was designed and conceptualized by Keisuke Harigai, who was also in charge of planning and control. [1] It was produced as Rodik's first video game, a company of which at the time had a total of eight employees. [1] The game took about 2.5 years to develop. [1]

  7. Zero-player game - Wikipedia

    en.wikipedia.org/wiki/Zero-player_game

    In the game, the player is a god that can communicate with a non-player character hero. [8] However, the game can progress with no interaction from the player. [9] Incremental games, sometimes called idle games or clicker games, are games which do require some player intervention near the beginning however may be zero-player at higher levels. [10]

  8. SethBling - Wikipedia

    en.wikipedia.org/wiki/SethBling

    SethBling recreated the incremental game Cookie Clicker, released earlier in 2013. [41] In 2014, SethBling recreated the sandbox video game Goat Simulator [42] and the puzzle game Bejeweled in Minecraft. [b] [43] SethBling also recreated a spinning Stargate, a moving sand wave and the Microsoft Office assistant Clippy. [41]

  9. Cookie Run - Wikipedia

    en.wikipedia.org/wiki/Cookie_Run

    Cookie Run is a series of online mobile running games that involve battling to reach the end of a level, with the most recent, non spin-off game being Cookie Run: OvenBreak, which features an ever-expanding collection of cookies, support pets, and valuable treasures, all bearing a different number of points depending on the combination used.