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  2. The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid

    en.wikipedia.org/wiki/The_ClueFinders_4th_Grade...

    Game Vortex rated the game 80/100, saying "Clue Finders 4th Grade Adventure: Puzzle of the Pyramid is a typical edutainment game that teaches your child the ins and outs of what he or she needs to know to make it through the fourth grade". [3] 7Wolf Magazine rated the game 70/100, while macHOME gave it 3 out of 5 stars. [4]

  3. The ClueFinders - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders

    Game Vortex rated the game 80/100, saying that "Clue Finders 4th Grade Adventure: Puzzle of the Pyramid is a typical edutainment game that teaches your child the ins and outs of what he or she needs to know to make it through the fourth grade". 7Wolf Magazine rated the game 70/100. Reading Adventures gave mixed reviews. Although they said that ...

  4. JumpStart Adventures 4th Grade: Haunted Island - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Adventures_4th...

    JumpStart Adventures 4th Grade: Haunted Island is a personal computer game in Knowledge Adventure's JumpStart series of educational software intended to teach a fourth grade curriculum. The game was released on December 2, 1996. On November 24, 1997 and on August 26, 1998, revised versions of the game were published. Although little was changed ...

  5. JumpStart Adventures 4th Grade: Sapphire Falls - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Adventures_4th...

    JumpStart Adventures 4th Grade: Sapphire Falls is a personal computer game released by Knowledge Adventure on December 3, 1999 to replace their earlier JumpStart Adventures 4th Grade: Haunted Island released in 1996.

  6. Reader Rabbit Kindergarten - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit_Kindergarten

    The game was the 6th op-selling home-education software across 13 software retail chains (representing more than 57 percent of the U.S. market) for the week ending on May 1. [6] The game was the 4th top-selling educational title across 13 computer software retail chains (representing 53 percent of the U.S. market) for the week that ending on ...

  7. Column: How Mississippi gamed its national reading test ...

    www.aol.com/news/column-mississippi-gamed...

    Moreover, whatever gains had shown up in Mississippi's fourth-grade scores had vanished by the eighth grade, when all students notched exactly the same scores in 2022 as they had in 2013.

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