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Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data.
^ ASN.1 has X.681 (Information Object System), X.682 (Constraints), and X.683 (Parameterization) that allow for the precise specification of open types where the types of values can be identified by integers, by OIDs, etc. OIDs are a standard format for globally unique identifiers, as well as a standard notation ("absolute reference") for ...
This is a list of data types of the Standard Libraries as defined in the ECMA-335 standard. Implementations of the Common Language Infrastructure must define the types of the standard in their respective standard libraries. The standard encourages implementers to extend or to modify the types specified in the standard to provide additional ...
The high-level design focuses on speed and security, making it suitable for network as well as inter-process communication. Cap'n Proto was created by the former maintainer of Google's popular Protocol Buffers framework (Kenton Varda) and was designed to avoid some of its perceived shortcomings.
This makes accessing data in these formats much faster than data in formats requiring more extensive processing, such as JSON, CSV, and in many cases Protocol Buffers. Compared to other serialization formats however, the handling of FlatBuffers requires usually more code, and some operations are not possible (like some mutation operations).
Hardware and software for machine learning or neural networks tend to use half precision: such applications usually do a large amount of calculation, but don't require a high level of precision. Due to hardware typically not supporting 16-bit half-precision floats, neural networks often use the bfloat16 format, which is the single precision ...
Modbus or MODBUS is a client/server data communications protocol in the application layer. [1] It was originally designed for use with programmable logic controllers (PLCs), [2] but has become a de facto standard communication protocol for communication between industrial electronic devices in a wide range of buses and networks.
The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.