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In the August 1996 edition of Dragon (Issue #232), Rick Swan commented that "trigger-happy Cyberpunk-ers should find this a useful resource, if only for the comprehensive statistics and ammunition rules." [2]
Cyberpunk 2077 is a 2020 action role-playing game developed by the Polish studio CD Projekt Red and published by CD Projekt. Based on Mike Pondsmith's Cyberpunk tabletop game series, the plot is set in the fictional metropolis of Night City, California, within the dystopian Cyberpunk universe.
Cyberpunk 2077: Phantom Liberty (Polish: Cyberpunk 2077: Widmo WolnoĆci) is a 2023 expansion pack for the 2020 video game Cyberpunk 2077 developed by CD Projekt RED. The expansion introduces a new district to the game's open world , as well as a new quest line .
Cyberpunk 2013: R. Talsorian Games: 1988 An alternate cyberpunk version of the USA, specifically in 2013 Out of print and superseded by Cyberpunk 2020: Cyberpunk 2020: R. Talsorian Games: 1990 An alternate cyberpunk version of the USA, specifically in 2020 Cyberpunk RED: R. Talsorian Games: 2020 A sequel to Cyberpunk 2020 and prequel to ...
Decisive point – A geographic place, specific key event, critical system, or function that allows commanders to gain a marked advantage over an enemy and greatly influence the outcome of an attack DIME(FIL) – The elements of national power diplomacy, information, military, and economics, often included are financial, intelligence, and law ...
Cyberpunk 2020 version 2.01 ("Features New Artwork" removed from front cover. White lines removed from Cyberpunk logo. White lines removed from Cyberpunk logo. Text changed to "The Classic Roleplaying Game of the Dark Future"), Mike Pondsmith, Colin Fisk, Will Moss, Scott Ruggels, Dave Friedland, Mike Blum (2014) [CP3002.2] - Released in 2014 ...
Solo of Fortune is a 1989 role-playing game supplement published by R. Talsorian Games for Cyberpunk.
Cyberpunk is nonetheless regarded as a successful genre, as it ensnared many new readers and provided the sort of movement that postmodern literary critics found alluring. Furthermore, author David Brin argues, cyberpunk made science fiction more attractive and profitable for mainstream media and the visual arts in general. [8]