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  2. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

  3. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.

  4. List of Java keywords - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_keywords

    Used in the declaration of a method or code block to acquire the mutex lock for an object while the current thread executes the code. [8] For static methods, the object locked is the class's Class. Guarantees that at most one thread at a time operating on the same object executes that code.

  5. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]

  6. Coding conventions - Wikipedia

    en.wikipedia.org/wiki/Coding_conventions

    If the coding is kept basic and simple then the complexity will be minimised. Very often this is keeping the coding as 'physical' as possible - coding in a manner that is very direct and not highly abstract. This produces optimal code that is easy to read and follow. Complexity can also be avoided simply by not using complicated tools for ...

  7. Mirror (programming) - Wikipedia

    en.wikipedia.org/wiki/Mirror_(programming)

    In computer programming, a mirror is a reflection mechanism that is completely decoupled from the object whose structure is being introspected. This is as opposed to traditional reflection, for example in Java, where one introspects an object using methods from the object itself (e.g. getClass()).

  8. List of JVM languages - Wikipedia

    en.wikipedia.org/wiki/List_of_JVM_languages

    This list of JVM Languages comprises notable computer programming languages that are used to produce computer software that runs on the Java virtual machine (JVM). Some of these languages are interpreted by a Java program, and some are compiled to Java bytecode and just-in-time (JIT) compiled during execution as regular Java programs to improve performance.

  9. Java bytecode - Wikipedia

    en.wikipedia.org/wiki/Java_bytecode

    Java bytecode is the instruction set of the Java virtual machine (JVM), the language to which Java and other JVM-compatible source code is compiled. [1] Each instruction is represented by a single byte , hence the name bytecode , making it a compact form of data .