Ads
related to: 3d transformation in computer graphics- 3D Design Products
View our 3D Design products
and learn more about our software.
- Free Trials
Find The Right Product For You and
Start Your Free Trial Today!
- Contact Us
Need More Information?
Get in Touch with Ansys
- Startup Program
Discounted Engineering Software
for Eligible Startups
- Product Collection
Search for Available Products
and Start Your Free Trial Today!
- Company Information
Learn More About Ansys and How
We're Engineering What's Ahead
- 3D Design Products
alldaysearch.com has been visited by 100K+ users in the past month
d5render.com has been visited by 10K+ users in the past month
Search results
Results From The WOW.Com Content Network
Another type of transformation, of importance in 3D computer graphics, is the perspective projection. Whereas parallel projections are used to project points onto the image plane along parallel lines, the perspective projection projects points onto the image plane along lines that emanate from a single point, called the center of projection.
3D computer graphics, sometimes called CGI, 3-D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images.
The computer graphics pipeline, also known as the rendering pipeline, or graphics pipeline, is a framework within computer graphics that outlines the necessary procedures for transforming a three-dimensional (3D) scene into a two-dimensional (2D) representation on a screen. [1]
The result is a graphic that contains conceptual properties to interpret the figure or image as not actually flat (2D), but rather, as a solid object (3D) being viewed on a 2D display. 3D objects are largely displayed on two-dimensional mediums (such as paper and computer monitors).
Planar projections are the subset of 3D graphical projections constructed by linearly mapping points in three-dimensional space to points on a two-dimensional projection plane. The projected point on the plane is chosen such that it is collinear with the corresponding three-dimensional point and the centre of projection .
In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.
Ad
related to: 3d transformation in computer graphics