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  2. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    A software development methodology is a framework that is used to structure, plan, and control the life cycle of a software product. Common methodologies include waterfall, prototyping, iterative and incremental development, spiral development, agile software development, rapid application development, and extreme programming.

  3. List of software development philosophies - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Davis 201 Principles of Software Development [12] Don't Make Me Think (Principles of intuitive navigation and information design) [13] The Art of Computer Programming (general computer-science masterpiece by Donald E. Knuth) The Cathedral and the Bazaar - book comparing top-down vs. bottom-up open-source software; The Philosophy of Computer ...

  4. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    Lightweight methodology - a general term for methods that only have a few rules and practices; Structured systems analysis and design method - a specific version of waterfall; Slow programming, as part of the larger Slow Movement, emphasizes careful and gradual work without (or minimal) time pressures. Slow programming aims to avoid bugs and ...

  5. Design by contract - Wikipedia

    en.wikipedia.org/wiki/Design_by_contract

    Design by contract (DbC), also known as contract programming, programming by contract and design-by-contract programming, is an approach for designing software. It prescribes that software designers should define formal , precise and verifiable interface specifications for software components , which extend the ordinary definition of abstract ...

  6. Software Engineering Body of Knowledge - Wikipedia

    en.wikipedia.org/wiki/Software_Engineering_Body...

    The Software Engineering Body of Knowledge (SWEBOK (/ ˈ s w iː ˌ b ɒ k / SWEE-bok)) refers to the collective knowledge, skills, techniques, methodologies, best practices, and experiences accumulated within the field of software engineering over time.

  7. Object-oriented analysis and design - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_analysis...

    Object-oriented analysis and design (OOAD) is a technical approach for analyzing and designing an application, system, or business by applying object-oriented programming, as well as using visual modeling throughout the software development process to guide stakeholder communication and product quality.

  8. Coding conventions - Wikipedia

    en.wikipedia.org/wiki/Coding_conventions

    Coding conventions simplify writing new software whose job is to process existing software. Use of static code analysis has grown consistently since the 1950s. Some of the growth of this class of development tools stems from increased maturity and sophistication of the practitioners themselves (and the modern focus on safety and security ), but ...

  9. Feature-driven development - Wikipedia

    en.wikipedia.org/wiki/Feature-driven_development

    Feature-driven development (FDD) is an iterative and incremental software development process. It is a lightweight or agile method for developing software. FDD blends several best practices into a cohesive whole. These practices are driven from the perspective of delivering functionality valued by the client. [1]