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Fallout did not have a trailer, [85] but a demo was released on April 26, 1997. [86] Taylor felt the demo did not demonstrate Fallout well. [87] The packaging was designed to resemble a lunch box, and the manual was designed to resemble a survival guide to reflect the game's style. [46]
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...
This is a comprehensive index of commercial role-playing video games, sorted chronologically by year.Information regarding date of release, developer, publisher, operating system, subgenre and notability is provided where available.
This is a list of Middle-earth video games.It includes both video games based directly on J. R. R. Tolkien's books about Middle-earth, and those derived from The Lord of the Rings and The Hobbit films by New Line Cinema and Warner Bros. which in turn were based on Tolkien's novels of the same name.
Screenshots of the unnamed game were posted in 2004 to the Fallout fan sites "No Mutants Allowed" and "Duck and Cover". A tech demo video was released in early 2005, weeks before closing. [12] Tim Cain later confirmed that this was supposed to be a sequel to Fallout: "Leonard pursued Fallout 3, which ultimately went to Bethesda, who outbid us ...
Fallout: Brotherhood of Steel features both a single-player mode and a cooperative mode, in which two players can play through the game together. [2] Some critics have compared the gameplay of Fallout: Brotherhood of Steel to that of a hack and slash game, due to its emphasis on fast-paced combat and encounters with large groups of enemies.
Fallout 4 is the first game in the series to feature a fully-voiced protagonist. Fallout 4 received positive reviews from critics, with many praising the world depth, player freedom, overall amount of content, crafting, story, characters, and soundtrack. Criticism was mainly directed at the game's simplified role-playing elements compared to ...
Fallout Tactics was a nominee for Computer Gaming World ' s 2001 "Best Strategy Game" award, which ultimately went to Kohan: Immortal Sovereigns. The editors wrote, "Fallout Tactics charmed many an editor in the office, fusing the best parts of Fallout with the tactical savvy of a Jagged Alliance or an X-COM." [24]