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  2. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    In computer science, a mutator method is a method used to control changes to a variable. They are also widely known as setter methods. Often a setter is accompanied by a getter, which returns the value of the private member variable. They are also known collectively as accessors.

  3. JavaBeans - Wikipedia

    en.wikipedia.org/wiki/JavaBeans

    A property is a subset of a Bean's state. The values assigned to the properties determine the behaviour and appearance of that component. They are set through a setter method and can be obtained by a getter method. Customization A customizer can provide a step-by-step guide that the process must follow to use the component in a specific context ...

  4. Plain old Java object - Wikipedia

    en.wikipedia.org/wiki/Plain_Old_Java_Object

    A JavaBean is a POJO that is serializable, has a no-argument constructor, and allows access to properties using getter and setter methods that follow a simple naming convention. Because of this convention, simple declarative references can be made to the properties of arbitrary JavaBeans.

  5. Java annotation - Wikipedia

    en.wikipedia.org/wiki/Java_annotation

    The Java platform has various ad-hoc annotation mechanisms—for example, the transient modifier, or the @Deprecated javadoc tag. The Java Specification Request JSR-175 introduced the general-purpose annotation (also known as metadata) facility to the Java Community Process in 2002; it gained approval in September 2004.

  6. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  7. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

  8. Field encapsulation - Wikipedia

    en.wikipedia.org/wiki/Field_encapsulation

    In computer programming, field encapsulation involves providing methods that can be used to read from or write to the field rather than accessing the field directly. . Sometimes these accessor methods are called getX and setX (where X is the field's name), which are also known as mutato

  9. Jakarta Annotations - Wikipedia

    en.wikipedia.org/wiki/Jakarta_Annotations

    Jakarta Annotations (CA; formerly Common Annotations for the Java Platform or JSR 250) is a part of Jakarta EE.Originally created with the objective to develop Java annotations (that is, information about a software program that is not part of the program itself) for common semantic concepts in the Java SE and Java EE platforms that apply across a variety of individual technologies.