Search results
Results From The WOW.Com Content Network
Doubling the cube is the construction, using only a straightedge and compass, of the edge of a cube that has twice the volume of a cube with a given edge. This is impossible because the cube root of 2, though algebraic, cannot be computed from integers by addition, subtraction, multiplication, division, and taking square roots.
The name derives from the fact that it is the root lattice of the E 8 root system. The norm [1] of the E 8 lattice (divided by 2) is a positive definite even unimodular quadratic form in 8 variables, and conversely such a quadratic form can be used to construct a positive-definite, even, unimodular lattice of rank 8.
Squaring the circle is a problem in geometry first proposed in Greek mathematics.It is the challenge of constructing a square with the area of a given circle by using only a finite number of steps with a compass and straightedge.
A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...
The sphere's radius is taken as unity. For specific practical problems on a sphere of radius R the measured lengths of the sides must be divided by R before using the identities given below. Likewise, after a calculation on the unit sphere the sides a, b, and c must be multiplied by R.
For example, one sphere that is described in Cartesian coordinates with the equation x 2 + y 2 + z 2 = c 2 can be described in spherical coordinates by the simple equation r = c. (In this system—shown here in the mathematics convention—the sphere is adapted as a unit sphere, where the radius is set to unity and then can generally be ignored ...
A sphere (from Greek σφαῖρα, sphaîra) [1] is a geometrical object that is a three-dimensional analogue to a two-dimensional circle.Formally, a sphere is the set of points that are all at the same distance r from a given point in three-dimensional space. [2]
Circle packing in a square is a packing problem in recreational mathematics, where the aim is to pack n unit circles into the smallest possible square. Equivalently, the problem is to arrange n points in a unit square aiming to get the greatest minimal separation, d n , between points. [ 1 ]