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The article also revealed that representatives of the three largest Xbox 360 resellers in the world (EB Games, GameStop, and Best Buy) claimed that the failure rate of the Xbox 360 was between 30% and 33%, and that Micromart, the largest repair shop in the United Kingdom, stopped repairing Xbox 360s because it was unable to fully repair the ...
The console failure rate If so then there's a pretty good chance that your Xbox 360 has failed once, contributing to the absurdly high Xbox 360 failure rate which was announced in late April by ...
The Xbox 360 is a home video game ... suffered from a high failure rate, ... warranty to three years for hardware failure problems that generate a "General Hardware ...
In August 2009, warranty provider SquareTrade published console failure rate estimates, in which the proportion of its customers reporting a system failure in the first two years is 23.7% for Xbox 360, 10.0% for PlayStation 3, and 2.7% for Wii.
It took several quarters before Microsoft recorded a charge north of $1 billion on the Xbox 360 launch because it had to extend the warranties after so many defective systems stopped working.
The game's commercial failure led Ubisoft to postpone plans for any subsequent titles in the series. [160] [161] A sequel was announced at the end of the Ubidays 2008 opening conference, [162] and an HD version of the original was released for the Xbox 360 and PlayStation 3 via download in 2011.
Okay, for a complete lowdown on the xbox-360 technical problems, read this (venturebeat.com xbox-360-defects-an-inside-history-of-microsofts-video-game-console-woes) after that you know all there is to know about the cause and width of the problems. Mahjongg 14:23, 15 April 2009 (UTC) It's strange.
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