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A transfer switch is an electrical switch that switches a load between two sources. Some transfer switches are manual, in that an operator effects the transfer by throwing a switch, while others are automatic and trigger when they sense one of the sources has lost or gained power. An Automatic Transfer Switch (ATS) is often installed where a ...
The faults, he says, are mainly caused by the game publishers' and guide publishers' haste to get their products on to the market; [5] "[previously] strategy guides were published after a game was released so that they could be accurate, even to the point of including information changes from late game 'patch' releases.
In 1998, Generac sold its portable products division to the Beacon group, a private equity firm, who later sold it to Briggs & Stratton Corporation. Upon expiration of a non-compete agreement related to the sale in 2007, Generac re-entered the portable generator market in 2008. [7] In late 2006, Generac was purchased by CCMP Capital of New York ...
Reviews at the time were generally mixed-to-positive. GamePro gave Home Improvement: Power Tool Pursuit! a mixed review, calling it "like Pitfall with power tools". They commented that the game plays well and is easy to pick up on, has solid graphics, but features mediocre music, and concluded that it would be fun for side-scrolling fans and enthusiasts of the TV show, but is not challenging ...
Some tutorials are integrated into the game, while others are completely separate and optional. Games can have both of these at once, offering a basic mandatory tutorial and optional advanced training. Tutorials have become increasingly common due to the decline of printed video game manuals as a result of cost cutting and digital distribution ...
An instruction manual, a booklet that instructs the player on how to play a game, is usually included as part of a video game package. Manuals can be large, such as the Civilization II manual which runs hundreds of pages, or small, such as the single sheet of double-sided A5 paper included with Half-Life 2.
Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
Pop and Chips (1985) for the Super Cassette Vision was the first-ever game to allow saving game progress on a video game console, using an AA battery on the game cassette. [ citation needed ] In modern consoles, which use disks for storing games, saved games are stored in other ways, [ clarification needed ] such as by use of memory cards or ...