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Dead Space 2 is a 2011 survival horror game developed by Visceral Games and published by Electronic Arts.It was released for PlayStation 3, Windows, and Xbox 360 in January. . The second mainline entry in the Dead Space series, set on the Titan-based Sprawl space station, the story follows series protagonist Isaac Clarke as he fights against both an outbreak of the monstrous Necromorphs and ...
Ellie is a major non-player character in Dead Space 2 and Dead Space 3. In the first sequel, she and Isaac work together to escape the Titan Sprawl, and between the two games, they begin a romance. However, by the time of the second sequel, they have separated, partially because Isaac is hesitant to wager his life stopping the Markers.
This is a list of video games published or developed by Electronic Arts.Since 1983 and the 1987 release of its Skate or Die!, it has respectively published and developed games, bundles, as well as a handful of earlier productivity software.
PlayStation 3: October 12, 2010 [34] Xbox 360: October 13, 2010 [35] Release years by system: 2010 - PlayStation 3, Xbox 360 Notes: An action puzzle video game set prior to Dead Space 2, combining hacking minigames with motion comic-style cutscenes and multiple story paths. [34] Co-developed by Sumo Digital. [36]
This is a list of downloadable TurboGrafx-16 (PC Engine) games to be purchased from the PlayStation Store for Sony's PlayStation 3 (PS3), PlayStation Portable (PSP) and PlayStation Vita (PSV) video game consoles.
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Dead Rising 2: PC / PS3 / XB360: Action RPG: 2010 2 Online Full No Dead Rising 2: Off the Record: PC / PS3 / XB360: Action RPG: 2011 2 Online Full No Dead Space 3: PC / PS3 / XB360: TPS: 2013 2 Online Full No Death Jr.: Root of Evil: Wii: Action-Adv. 2008 2 Local Split No Deathsmiles: Arcade / XB360* Scrolling shooter: 2007 2 Local Shared No ...
Dead Space features various changes from the original game. Unlike the original game where he was a silent protagonist, Isaac now has voice lines of his own.In addition, previous voice lines and conversations remade for the game were adjusted to include Isaac, allowing him to engage, argue, and bond with the other characters.