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These templates shows a chess diagram, a graphic representation of a position in a chess game, using standardised symbols resembling the pieces of the standard Staunton chess set. The default template for a standard chess board is {{ Chess diagram }} .
Problemist is a shareware program written by Matthieu Leschamelle for Windows and Windows Mobile. [10] Problemist solves direct mates, helpmates, selfmates and reflexmates. It can rotate positions, print diagrams and much more. With Problemist come two TrueType chess fonts, and from its web page one can download more than 100,000 problems.
See Template:Chess_diagram for the template and Template_talk:Chess_diagram for instructions on how to use it. While diagrams have used a Wikipedia-specific format, with Lua support the {{Chess diagram}} code in the English Wikipedia now supports FEN directly. Here is how a chess diagram looks in the Wikipedia source:
<noinclude>[[Category:Chess diagram templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character. Pages in category "Chess diagram templates"
This template is an SVG replacement for template:chess diagram and template:chaturanga diagram. To use, cut and paste one of the examples given below and replace the piece codes with the desired game position. The diagram heading and caption can be changed as desired or removed.
A chess engine generates moves, but is accessed via a command-line interface with no graphics. A dedicated chess computer has been purpose built solely to play chess. A graphical user interface (GUI) allows one to import and load an engine, and play against it. A chess database allows one to import, edit, and analyze a large archive of past games.
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Series of move = parameters, determining which positions will be displayed, using the {{Chess diagram}} template. The value of this parameter will be passed to the diagram as "footer". Each move is in the form of <number>l or <number>d, for position after white move or after black move, e.g. 12l = position after 12. Nxg6 : white captures with ...