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libGDX is a free and open-source [3] game-development application framework [2] written in the Java programming language with some C and C++ components for performance dependent code. [4] It allows for the development of desktop and mobile games by using the same code base. [5]
Android phones, like this Nexus S running Replicant, allow installation of apps from the Play Store, F-Droid store or directly via APK files. This is a list of notable applications (apps) that run on the Android platform which meet guidelines for free software and open-source software.
jMonkeyEngine (abbreviated JME or jME) is an open-source and cross-platform game engine for developing 3D games written in Java. [2] It can be used to write games for Windows, Linux, macOS, Raspberry Pi, Android, and iOS (currently in alpha testing).
In 2006, HandyGames released its first free, ad-funded game and began the gradual transition to a largely ad-funded business model. Since 2010, all new HandyGames mobile titles are either free or freemium. By 2014 HandyGames had 150,000 app downloads per month and more than 100 million downloads in total. [4] They have developed all the ...
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Resource Manager is used to create, optimize and manage assets. It is used to configure game graphics, animation sequences, palettes, fonts, and multi-lingual translations. Resource Manager offers sophisticated 2D animation capabilities, as well as graphical optimization tools used for the creation of compact game content files.
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The multidisciplinary team [1] develops the programming language and free apps for teenagers to create their own games, animations, music videos, or all other kinds of apps directly on a smartphone based on the Catrobat framework. [2] The visual programming language is designed to work on mobile devices.