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  2. Intel Arc - Wikipedia

    en.wikipedia.org/wiki/Intel_Arc

    Intel Arc is a brand of graphics processing units designed by Intel. ... Performance on Intel Arc GPUs has suffered from poor driver support, particularly at launch ...

  3. Meteor Lake - Wikipedia

    en.wikipedia.org/wiki/Meteor_Lake

    Intel demonstrated Dying Light 2 running on Meteor Lake's integrated graphics at 1080p with X e SS performance mode upscaling from 720p. [47] A hardware listing from Dell confirmed that in order to fully make use of the integrated Arc graphics, the system must be configured with at least 16GB of memory running in dual-channel mode. Not meeting ...

  4. List of Intel graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Intel_graphics...

    The Intel Graphics badge. ... Overview of Intel Arc Alchemist GPUs Branding and Model [76] ... The raw performance of integrated GPU, ...

  5. Intel Xe - Wikipedia

    en.wikipedia.org/wiki/Intel_Xe

    Intel Arc is a high-performance discrete graphics line optimized for gaming. This will compete directly with the Radeon and GeForce lines of graphics processing units. The first generation (codenamed "Alchemist"), was developed under the "DG2" name and is based on the Xe-HPG architecture.

  6. Intel Graphics Technology - Wikipedia

    en.wikipedia.org/wiki/Intel_Graphics_Technology

    It was first introduced in 2010 as Intel HD Graphics and renamed in 2017 as Intel UHD Graphics. Intel Iris Graphics and Intel Iris Pro Graphics are the IGP series introduced in 2013 with some models of Haswell processors as the high-performance versions of HD Graphics. Iris Pro Graphics was the first in the series to incorporate embedded DRAM ...

  7. Larrabee (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Larrabee_(microarchitecture)

    On December 4, 2009, Intel officially announced that the first-generation Larrabee would not be released as a consumer GPU product. [7] Instead, it was to be released as a development platform for graphics and high-performance computing. The official reason for the strategic reset was attributed to delays in hardware and software development. [8]