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A Virtual Boy console with its controller. The Virtual Boy is a 32-bit tabletop video game console developed and designed by Nintendo, first released in Japan on July 21, 1995 and later in North America on August 14 of the same year. [1] The following lists contains all of the games released for the Virtual Boy.
The Virtual Boy was pushed to market in an unfinished state in 1995 to focus on the Nintendo 64. The Virtual Boy was panned by critics and was a commercial failure, even after repeated price drops. Its failure has been attributed to its high price, unusual display consisting of only red and black, unimpressive stereoscopic effect, poor ...
After VisualBoyAdvance became inactive in 2004, several forks began to appear such as VBALink, which allowed users to emulate the linking of two Game Boy devices. Eventually, VBA-M was created, which merged several of the forks into one codebase. Thus, the M in VBA-M stands for Merge. [13] VBA-M is backwards compatible with Game Boy and Game ...
This category includes articles of Virtual Boy games. Subcategories. This category has the following 3 subcategories, out of 3 total. C. Cancelled Virtual Boy games (8 P)
Space Invaders Virtual Collection [a] is a 1995 compilation video game developed and published by Taito in Japan for the Virtual Boy.It includes direct ports of the arcade game Space Invaders (1978) and its sequel Space Invaders Part II (1979), alongside 3D remakes that take advantage of the Virtual Boy's hardware capabilities.
The Virtual Boy game was cancelled, and an unrelated companion game James Bond 007 (1998) was published by Nintendo for the Game Boy instead. [14] [15] [6] Nintendo: Intercept: One of four Virtual Boy game names announced by Coconuts Japan Entertainment at E3 1995. Little is known about the title; publication largely just reported on its name ...
Galactic Pinball [a] is a 1995 pinball video game developed by Intelligent Systems and published by Nintendo for the Virtual Boy.The game was released on July 21, 1995 in Japan and on August 14, 1995 in the United States.
Teleroboxer was originally known as Teleroboxing, and was displayed at the 1994 Consumer Electronics Show. [1] Like all other Virtual Boy games, Teleroboxer uses a red-and-black color scheme and uses parallax, an optical trick that is used to simulate a 3D effect.