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  2. GeForce 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_30_series

    The lineup, designed to compete with AMD's Radeon RX 6000 series of cards, consists of the entry-level and previously laptop-exclusive RTX 3050 and laptop-exclusive RTX 3050 Ti, mid-range RTX 3060, upper-midrange RTX 3060 Ti, high-end RTX 3070, RTX 3070 Ti, RTX 3080 10 GB, RTX 3080 12 GB and enthusiast RTX 3080 Ti, RTX 3090, and RTX 3090 Ti ...

  3. GeForce 16 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_16_series

    The GeForce 16 series is a series of graphics processing units (GPUs) developed by Nvidia, based on the Turing microarchitecture, announced in February 2019. [5] The 16 series, commercialized within the same timeframe as the 20 series, aims to cover the entry-level to mid-range market, not addressed by the latter.

  4. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU.

  5. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Effectively one-half of the GTX 295 $250 GeForce GTX 280 June 17, 2008 GT200-300-A2 65 nm 576 602 1296 2214 240:80:32 1024 141.7 512 19.264 48.16 622 236 Replaced by GTX 285 $650 (dropped to $430 after 3 months [54]) GeForce GTX 285 January 15, 2009 GT200-350-B3 TSMC/UMC 55 nm 470 648 1476 2484 1024 (2048) 159.0 512 20.736 51.84 708.48 204

  6. Nvidia PureVideo - Wikipedia

    en.wikipedia.org/wiki/Nvidia_PureVideo

    GeForce GTX 1650 Super, GTX 1660, GTX 1660 Super, GTX 1660 Ti: TU116 VP10 J February 2019 GeForce GTX 1650: TU117 VP10 J April 2019 Nvidia A100: GA100 VP10 J May 2020 GeForce RTX 3090, RTX 3080 Ti, RTX 3080: GA102 VP11 K September 2020 Introduced 8K@60 AV1 Main profile decoding GeForce RTX 3070 Ti, RTX 3070, RTX 3060 Ti: GA104 VP11 K October 2020

  7. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  8. Quadro - Wikipedia

    en.wikipedia.org/wiki/Quadro

    The Quadro line of GPU cards emerged in an effort towards market segmentation by Nvidia. [citation needed] In introducing Quadro, Nvidia was able to charge a premium for essentially the same graphics hardware in professional markets, and direct resources to properly serve the needs of those markets.

  9. Turing (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Turing_(microarchitecture)

    Die shot of the TU104 GPU used in RTX 2080 cards Die shot of the TU106 GPU used in RTX 2060 cards Die shot of the TU116 GPU used in GTX 1660 cards. The Turing microarchitecture combines multiple types of specialized processor core, and enables an implementation of limited real-time ray tracing. [4]