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The games in this subgenre of puzzle video games are often called Tetris-like, as that game was one of the first of its kind. Objects fall from the top of the screen, which the player must maneuver into position. Fallen objects stack on top each other, ending the game when the playing field becomes too high.
Groovin' Blocks is a falling block-type puzzle game with gameplay that has been likened to Columns and Lumines. [3] The game sees players having to clear lines of three or more blocks of the same color, and like Columns players can cycle through the falling lines of blocks, with adjacent blocks of the same color also disappearing with the matched lines.
Moujiya or Ryougae Puzzle Mouja [a] is a falling blocks puzzle video game from Fujitsu Pasocom Systems, the consumer software division of Fujitsu. [1] Initially developed for computers running Windows 3.11 and above, it later got made into an arcade video game, [2] which itself was ported to popular home consoles of the time.
Lumines is a block-dropping game that seems at first similar to Columns and Tetris. The game is made up of a 16×10 grid playing field. A sequence of 2×2 blocks varying between two colors fall from the top of the playing field. When part of a falling block hits an obstruction, the remaining portion will split off and continue to fall.
Rather than arranging the blocks together to make a row of disappearing blocks, a spaceship positioned at the bottom of the screen shoots blocks upwards to make the falling block pattern into squares or rectangles. Once the blocks have been arranged properly, the shape is destroyed and the player is awarded points based on the shape's size.
The playing field is divided into four columns in which blocks fall from the top to the bottom. Yoshi is a falling block game in which the player is given a playing field that is divided into four columns. The objective is to match Yoshi egg shells to hatch them and prevent the four stacks, which pile up from the falling monsters, from growing ...
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Block-shaped puzzle pieces advance onto the board from one or more edges (i.e. top, bottom, or sides). The player tries to prevent the blocks from reaching the opposite edge of the playing area. Ball Fighter; Collapse; Critter Crunch; Frozen Bubble; Luxor series; Magical Drop; Magnetica; Money Puzzle Exchanger; Puzzle League series; Poker Smash