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The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.
This is a listing of open-source codecs—that is, open-source software implementations of audio or video coding formats, audio codecs and video codecs respectively. Many of the codecs listed implement media formats that are restricted by patents and are hence not open formats.
Ogg – container for Vorbis, FLAC, Speex and Opus (audio formats) & Theora (a video format), each of which is an open format; Opus [2] – a lossy audio compression format developed by the IETF. Suitable for VoIP, videoconferencing (just audio), music transmission over the Internet and streaming applications (just audio). Speex – speech codec
Audio file icons of various formats. An audio file format is a file format for storing digital audio data on a computer system. The bit layout of the audio data (excluding metadata) is called the audio coding format and can be uncompressed, or compressed to reduce the file size, often using lossy compression.
Comparison of coding efficiency between popular audio formats. An audio coding format [1] (or sometimes audio compression format) is a content representation format for storage or transmission of digital audio (such as in digital television, digital radio and in audio and video files). Examples of audio coding formats include MP3, AAC, Vorbis ...
Advanced Audio Coding is a standardized, lossy compression and encoding scheme for digital audio. Designed to be the successor of the MP3 format, AAC generally achieves better sound quality than MP3 at similar bit rates. AC-3 Audio Coding 3 is a 6-channel, audio file format by Dolby Laboratories that usually accompanies DVD viewing.
According to Apple, audio files compressed with its lossless codec will use up "about half the storage space" that the uncompressed data would require. Testers using a selection of music have found that compressed files are about 40% to 60% the size of the originals depending on the kind of music, which is similar to other lossless formats. [3] [4]
Unlike music streaming services, which typically charge a monthly subscription fee to stream digital audio, digital music stores download songs to the customer's hard disk drive of their device. The customer will have the copy of the song permanently on their disk, provided the track is not deleted by the customer, the disk does not get ...